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How to Create Smartphone RPGs, Learned from Chain Chronicle by Jun Matsunaga

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This is a new, unused item.

It has been stored on a bookshelf without ever being read.
While it is in generally clean condition with no noticeable scratches, dirt, or tears, please purchase with the understanding that it has been previously handled by someone.

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A book explaining the theory and practice of RPG production.

- Title: How to Create Smartphone RPGs, Learned from Chain Chronicle
- ISBN: 978-4065123867
- List Price: 980 yen (excluding tax)
- Content: A book explaining the theory and practice of RPG production

The Secrets of Smartphone RPG Production and Narrative Creation Theory
In the realm of games, RPG (Role-Playing Game) is called the crystallization of comprehensive strength, condensing all elements such as visuals and music. The story, which is the core and stirs the player's emotions, was first brought to smartphone RPGs by the pioneering and revolutionary masterpiece, Chain Chronicle. This book, written by the general director of the game, comprehensively explains the secrets of smartphone RPG production that are still practiced today, including the design for optimal narrative experiences unique to smartphone RPGs, organizational production theory for team game development, and methods to continuously stimulate creators' motivation. This book is dedicated to the game creators of the next generation and all those aspiring to create stories.
*The following is an excerpt from the table of contents:
Chapter 1: The Foundation for Expanding Stories
Chapter 2: Level Designing Stories
Chapter 3: Sixteen Years Dedicated to Sega
Chapter 4: And the Game Begins to Move
Chapter 5: KPIs as Indicators for Navigating Rough Seas
Chapter 6: Beyond the Evolving Story
Chapter 7: The Future of Smartphone Games, The Future of Smartphone RPGs

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Category
Game / Capture Book
Condition
New/unused
Shipping
Included in price (by seller)
From
Kanagawa

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